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Old Mar 02, 2008, 10:20 PM // 22:20   #1
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Default EotN Henchmen

o noez! nother hench thread!

Not like all the others, though. Simple suggestion... In EotN, there's henchmen for all the core classes, indeed - Henchmen with actual decent builds, better than your average PuG.
Why, however, are there no Assassin, Ritualist, Paragon or Dervish hench?
Meh. Whatever. Regardless - add non-core proffesion henchmen to EotN outposts, pl0x. I'll even go and think up decent builds that the AI can handle, m'kay?

Ritualist henchman - Chiyo

build:
[skill]offering of spirit[/skill][skill]ancestors' rage[/skill][skill]splinter weapon[/skill][skill]protective was kaolai[/skill][skill]mend body and soul[/skill][skill]spirit light[/skill][skill]life[/skill][skill]flesh of my flesh[/skill]

Standard hybrid healer/damage support. rawr

edit: in response to the kick-ass hybrid being too 'strong' for a hench bar, couple of slight deviations that hurt the bar whilst still being decent:
[skill]offering of spirit[/skill][skill]ancestors' rage[/skill][skill]splinter weapon[/skill][skill]protective was kaolai[/skill][skill]mend body and soul[/skill][skill]ghostmirror light[/skill][skill]life[/skill][skill]flesh of my flesh[/skill]
[skill]offering of spirit[/skill][skill]ancestors' rage[/skill][skill]splinter weapon[/skill][skill]spirit rift[/skill][skill]mend body and soul[/skill][skill]spirit light[/skill][skill]life[/skill][skill]flesh of my flesh[/skill]

Assassin henchman - Emi (or Panaku ... I'd rather not split the twins though )

build:
[skill]siphon strength[/skill][skill]siphon speed[/skill][skill]black mantis thrust[/skill][skill]wild strike[/skill][skill]death blossom[/skill][skill]disrupting dagger[/skill][skill]return[/skill][skill]resurrection signet[/skill]

Dual siphons, because AI iz gud @ hexes; a short chain even the AI won't screw up too bad; Disrupting Dagger syncs well with the AI's reflexes, and Return as a defensive skill because Assassin self-heals, frankly, suck.

Paragon henchman - Sogolon

build:
[skill]wild throw[/skill][skill]merciless spear[/skill][skill]song of purification[/skill][skill]signet of synergy[/skill][skill]ballad of restoration[/skill][skill]aria of restoration[/skill][skill]signet of return[/skill]

A motigon, with damage (because Paragons are good at damage).
(Thanks to Racthoh for the inspiration... I just made it more noob and hench friendly by dropping AR and adding more healing support)

Dervish henchman - Gehraz

build:
[skill]wounding strike[/skill][skill]mystic sweep[/skill][skill]eremite's attack[/skill][skill]zealous renewal[/skill][skill]heart of fury[/skill][skill]faithful intervention[/skill][skill]resurrection signet[/skill]

Ok, in truth - I wasn't sure what to do with this guy. I would've loved to make him Orders because AI roXx at that, but alas, no secondary. So, I gave him a fire-and-forget build he can spam to kill shit. Inelegant, but it works.

Comments? Suggestions?
and let's keep the idiocy, flames and and catpics out of this one for a change ^_~

Last edited by Stormlord Alex; Mar 02, 2008 at 11:19 PM // 23:19..
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Old Mar 02, 2008, 10:25 PM // 22:25   #2
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hmmmm... I dont think this will be added to the game, but not i got nice builds for those unlove heroes of mine.

/signed with a big thx =)
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Old Mar 02, 2008, 10:25 PM // 22:25   #3
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too bad that there are no Tyrian born sins, rits, dervs, or paragons, and too bad tyria is where EotN is
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Old Mar 02, 2008, 10:28 PM // 22:28   #4
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Quote:
Originally Posted by U Wanna Die
too bad that there are no Tyrian born sins, rits, dervs, or paragons, and too bad tyria is where EotN is
Anton is an Ascalonion
and Herta, Talon and Lo Sha are hench available in EotN that aren't Tyrian native.

edit:
Quote:
Originally Posted by Miska Bow
but not i got nice builds for those unlove heroes of mine.
Feel free to use them, they might need a tweak or two.
Just remember... I charge 20 ectos per build!
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Old Mar 02, 2008, 10:30 PM // 22:30   #5
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Chiyo's build might be a little...too good. I'm not sure how to make it on par w/ the other "decent" hench bars though.
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Old Mar 02, 2008, 10:34 PM // 22:34   #6
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Quote:
Originally Posted by Cherng Butter
Chiyo's build might be a little...too good. I'm not sure how to make it on par w/ the other "decent" hench bars though.
mmm... That niggled me too. It's just the sad thing about Rits - either they're gonna be using a good bar because they happen to use one of the few kick-ass elites, or their bar is trash based around one of the many shit elites Rits have

And Chiyo is too cute to leave in the roster!
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Old Mar 02, 2008, 10:48 PM // 22:48   #7
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NOOOO! The assissin henchmen MUST be Panaku. The crazy killer with white eyes beats Chiyo silly (although he is a bit too similar to Anton personalty wise, shrug).

Other then that
/signed
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Old Mar 02, 2008, 10:53 PM // 22:53   #8
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Originally Posted by HawkofStorms
NOOOO! The assissin henchmen MUST be Panaku. The crazy killer with white eyes beats Chiyo silly (although he is a bit too similar to Anton personalty wise, shrug).

Other then that
/signed
'kay

op edited
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Old Mar 02, 2008, 10:54 PM // 22:54   #9
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Eh.... sure. I usually use the same henchmen everytime. Not because I think the others are bad, but because my play style uses certain ones more than others. Adding 4 new hench would give me some more options, and a decent Rit would fit my style enough to use one. I was ecstatic when I learned they gave monsters a secondary class in GW:EN. I just wish they had done that with the hench. Clearly it is possible, as they do it for the enemies, and even the hench in the Norn Tournament.

/signed
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Old Mar 02, 2008, 10:57 PM // 22:57   #10
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Originally Posted by MagmaRed
I was ecstatic when I learned they gave monsters a secondary class in GW:EN. I just wish they had done that with the hench. Clearly it is possible, as they do it for the enemies, and even the hench in the Norn Tournament.
I believe even Sogolon had a secondary during the NF preview.
And as I said in the OP, an Orders Derv would be really sexy or a CritScythe 'sin.

ah well... thanks for everything so far!
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Old Mar 02, 2008, 11:00 PM // 23:00   #11
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Quote:
Originally Posted by Stormlord Alex
mmm... That niggled me too. It's just the sad thing about Rits - either they're gonna be using a good bar because they happen to use one of the few kick-ass elites, or their bar is trash based around one of the many shit elites Rits have

And Chiyo is too cute to leave in the roster!
Haha I suppose you could drop one of the good skills for a crappy one. Not sure which though.
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Old Mar 02, 2008, 11:04 PM // 23:04   #12
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/notsigned

trying to get more into the game makes the development of gw2 SLOWER.
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Old Mar 02, 2008, 11:05 PM // 23:05   #13
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Quote:
Originally Posted by Cherng Butter
Haha I suppose you could drop one of the good skills for a crappy one. Not sure which though.
It'd have to be one of the Resto ones... touch Rage or Splinter, and suddenly the build loses a lot of potential.

Maybe Spirit Light can die for one of the weaker, more conditional heals - Mending Grip, Ghostmirror Light or Soothing Memories? They all pretty much /fail compared to Light, but don't kill the build ^_^

Quote:
Originally Posted by majikmajikmajik
/notsigned

trying to get more into the game makes the development of gw2 SLOWER.
They fixed Cynn's dress too, arguably more pointless than this and time-consuming too
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Old Mar 02, 2008, 11:05 PM // 23:05   #14
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I forget, do the henchies even HAVE a full 8-slot skill bar? :\

Also, making hench bars is easy.

[skill]Barrage[/skill][skill]Apply Poison[/skill]

[skill]Frenzy[/skill][skill]Mending[/skill]

Need I go on?
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Old Mar 02, 2008, 11:10 PM // 23:10   #15
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Quote:
Originally Posted by Eldin
I forget, do the henchies even HAVE a full 8-slot skill bar? :\

Also, making hench bars is easy.

[skill]Barrage[/skill][skill]Apply Poison[/skill]

[skill]Frenzy[/skill][skill]Mending[/skill]

Need I go on?
Check out the EotN hench - full 8 skills, in a workable build.
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Old Mar 02, 2008, 11:11 PM // 23:11   #16
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Maybe drop Protective for Spirit Rift?
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Old Mar 02, 2008, 11:16 PM // 23:16   #17
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Quote:
Originally Posted by Cherng Butter
Maybe drop Protective for Spirit Rift?
Also an idea, yeah. The para has party healing ^_~ I guess I just miss LoD on baldy...

edit: and done
might even do both The standard hybrid rit is rather powerful, and scarily good on AI

Last edited by Stormlord Alex; Mar 02, 2008 at 11:20 PM // 23:20..
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Old Mar 02, 2008, 11:19 PM // 23:19   #18
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Serious ? Imo really shit on more dumb henchs. Anet should give us 7 Hero Parties and enable us, to use our own Characters from our account as Heroes, once a Character has played through all Campaigns to unlock them as Account Heroes ...

That would be the most awesome Update ever.

People, which want to PuG can and will still do this with their Guild Mates, but this fact won#t understand the Devs of Anet.>.<
Henchmen became useless since the implemention of Heroes, the only thing that is still better by henchmen is, that Anet was able to give those henchs even a better AI, than Heroes have (especially when it goes about the typical well known problem of running out of god damn AoE's)
For what have we 25 Heroes, when we can use only at a time 3 of them -.-

uhm .. /notsigned

Anet has lots of better things to improve/fix, not to mention the typical excuse for everythign:

They have to work on GW2
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Old Mar 02, 2008, 11:21 PM // 23:21   #19
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oh yeah, and /signed by the way. Zho, Herta, Lina, and Mhenlo are fun, but changes are always good.
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Old Mar 02, 2008, 11:26 PM // 23:26   #20
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Quote:
Originally Posted by Phoenix Tears
*snip*
oh hi
Quote:
Originally Posted by me
and let's keep the idiocy, flames and and catpics out of this one for a change ^_~
kk

And for the 7 heroes thing, total different thread. And there's loads of them around. Thanks for the lulz anyway

edit:
Quote:
Originally Posted by Cherng Butter
oh yeah, and /signed by the way. Zho, Herta, Lina, and Mhenlo are fun, but changes are always good.
Well, as well as the completionist feeling of the final chapter that brings everything together, representing everyone with all classes, these classes also help fill up team niches - melee support (Rt), melee shutdown (A), lolagon (just because ), and a straight-up damage frontliner (D).

Last edited by Stormlord Alex; Mar 02, 2008 at 11:31 PM // 23:31..
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